gdx.graphics.tiled

render

(render map-renderer color-setter camera tiled-map)

Renders tiled-map using camera position and with unit-scale. Color-setter is a (fn color x y) which is called for every tile-corner to set the color. Can be used for lights & shadows. Renders only visible layers.

renderer

(renderer tiled-map unit-scale batch)

OrthogonalTiledMapRenderer extends BatchTiledMapRenderer and when a batch is passed to the constructor we do not need to dispose the renderer